Shadow warrior 2 nobitsura kage3/17/2023 ![]() ![]() a change in tone and a change in writing style that really shines through. “.one thing we did take out was a lot of the cheap jokes that had a lot of racial stereotyping and kind of sexist jokes, replacing them with "a little smarter comedy than the cheap ones that were in there. Devolver Digital has their reasons behind this, which they explain to Joystiq: What those same fans may not appreciate is the removal of the crude and racist humor. The multiplayer is axed in favor of crafting a strong single player narrative, something that fans of the franchise will appreciate. While the remake of the franchise is bringing along much of what made the older game great, two things are being left in the year 1997: the multiplayer and the humor. Magic is unlimited but using it comes with a price: all nearby enemies become enraged, increasing their damage and health.Īlso announced is that the game is keeping an emphasis on violence and blood, seen in the previous game in the series years ago. ![]() Some examples of magic include healing yourself and shooting out energy blasts. Shadow Warrior will also feature an experience-based leveling system, similar to most first-person shooters released for this generation.Īnnounced at E3 2013 is the addition of magic to the series. Along with the old weapons comes a combo-based scoring system to emphasize fast and frantic action. In addition to the sword, Shadow Warrior will also bring back other weapons from the original like the decapitated head and dual sub-machine guns. ![]() needs to be deep enough that it's better than just swinging like you would with a bat or crowbar in another game." It was confirmed at E3 2013 that the entire game can be won using just the sword. For example, Nigel Lowrie, head of the marketing department at Devolver Digital, mentioned to Joystiq that Lo Wang's signature sword will not be “a useless melee weapon like you usually see, it's a really precise weapon that you control. The new game will strive to keep the modern day aspects of the original, featuring levels set in airports or construction sites, setting it apart from other games in the genre.ĭevolver Digital is striving to keep the arcade-like feel of the game while at the same time bringing some of the franchise's unique points into the current generation of gaming. It was just a reason for you to kill a lot of people in a 90s game.”īartkowicz's story will still involve Lo Wang taking on the evil Zilla, but will also revolve around a quest for the legendary Nobitsura Kage blade and a constant companion named Hoji, similar to Elizabeth in BioShock Infinite. "We invented this entire 'Shadow Realm' and delved deeper into a story that was, I wouldn't say it was slapped together, but it was very simple. In an interview with Joystiq, lead writer Jan Bartkowicz explained how this new game will do the opposite: The original Shadow Warrior concentrated on gameplay over story, focusing not on characterization and plot but on one liners and action. While the game will still be a first-person shooter, what we know about the game shows the new direction Devolver Digital is taking the franchise in while retaining some of the elements that made the previous entry great. Above is the teaser trailer for the new game that, while not showing any gameplay elements, gives us our first look at the characters and style, showcasing a more serious tone to the game. ![]()
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